NVidia's version does use code from Mesa though, and I've seen evidence that the drivers may be updated in the future, especially now that Vulkan compatibility is coming. In fact, the RaspberryPi OS/Raspbian version of libgl1 is NVidia's Vender Neutral Dispatch (libglvnd) version and not Mesa's version. Box86 requires a newer version of the Mesa OpenGL (libgl1) drivers that has not yet been updated in the RaspberryPi OS/Raspbian repositories.Should a ROM directory even be created? Should it exist in Ports, Experimental, or something else? In some ways, it's more like a driver than an emulator (at least in the sense of the emulators that you see in RetroPie). It can't be run as a standalone app, it has no menu system, and there are no "roms". Box86 is not the typical type of emulator that you see on RetroPie.Still, I'd think that Box86 would remain in the "Experimental" group for quite some time. That being said, it's still VERY impressive. Box86 is still very early on in its development. I'll list them out to prompt some discussion. It would be great to release this and add this capability to RetroPie, but I believe there are some caveats that may need to be addressed first. For example, I've been able to play the old favorite, Windows Space Cadet Pinball. It's still a little raw, but many things work. I've written a couple of script modules to facilitate installation. I've got to say it's a pretty cool experience being able to run some x86 based and Windows based games directly on my Raspberry Pi, launched through Emulation Station. Recently I've been experimenting with Box86 and Wine on RetroPie.
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